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Main » 2017 » September » 8 » Half Life 2 Episode Two Repack
09:49:55
Half Life 2 Episode Two Repack
Half Life 2 Episode Two





Developer/Publisher: Valve Software
Genre: First-Person Shooter
Full game - No Need Crack
2 RAR Files,No Password
ISO File Format
Mount or burn,Install & Play
Mode : Single-player
Release Date: October 10, 2007
Controls : Keyboard,Mouse
Languages : English
Repack by SaraDaddy
Repack Size : 2,63 Gb
Installation Size : 5,8 Gb



The second installment in Valve's planned trilogy, Half-Life 2: Episode Two continues the first-person exploits of scientist Gordon Freeman as he moves away from City 17 and into uncharted territory. While the Citadel is little more than charred rubble, the danger is far from over.
Players will engage new enemy variants and factions while fighting alongside rebel forces in forest regions, underground tunnels, base camps, and more. An emphasis on open-ended encounters means players can accomplish objectives in multiple ways, using the terrain as part of their strategy to deal with hostile creatures such as Hunters, Striders, and Antlions.
More physics-based puzzle sequences are part of the action, and a new vehicle type lets Freeman traverse the expansive environments with one of the game's non-player characters, who will automatically man a gun turret to provide protection against oncoming threats. Visual enhancements include dynamic shadow effects, a new particle system, improved physics, and support for multi-core processors.
Initial release of Half-Life 2: Episode Two can be purchased separately through Valve's online-only Steam service or as part of one of various retail packages distributed by Electronic Arts.

Vehicles

Large sections of the game feature a car which resembles a gutted-and-rebuilt 1969 Dodge Charger. It appears to have been tuned for performance. A radar system is installed later in the game, allowing the player to locate Rebel supply caches. In the final battle, a rear-mounted storage rack for Magnusson Devices is added and the radar is adjusted to track enemies and Magnusson Device dispensers. A homing unit is also installed so the player can quickly locate the car in the chaos of the final battle via a readout in the Hazardous Environment suit.

Weapons

Episode Two features no new additions to Gordon Freeman's inventory, but introduces a new form of Gravity Gun 'ammunition', the 'Magnusson Device', named after the egotistical head of the White Forest base rocket project, Dr. Magnusson. Prior to the game's release, this weapon had been referred to as the 'Strider Buster'. The item is useless on its own—it must be deployed via the gravity gun. Level designer Dario Casali describes it as a 'sticky bomb that you fire at a Strider's underbelly that will draw power from the Strider's internal power source.' In-game, the device will stick so long as it contacts the Strider's body, and will instantly destroy it when fired upon with any other of the player's weapons. However, Hunter escorts will prioritize them as targets, either destroying them in the player's grasp or shooting already-attached ones off.

Enemies

Episode Two featured a new Hunter enemy, which had just been seen briefly in a recorded message in Episode One. The Hunter serves as one of the most dangerous enemies within the game and as means of emotional development for Alyx Vance. The Hunter is a powerful and resilient enemy which players must often run from while seeking a means to fight back; Episode Two's environments are designed with this in mind.
Hunters primarily attack the player by bracing themselves and firing bursts from their flechette cannon. Four flechettes can vaporize an ordinary human soldier. If they do not strike a living target, the flechette charge up for several seconds and then explode, dealing minor damage to everything nearby. Hunters may also conduct a charging attack or strike with their legs if the player gets too close. Hunters are vulnerable to all weapons, but to compensate, are still quite resilient, making explosives and the pulse rifle's charged energy ball the most attractive options. Objects thrown with the gravity gun are also effective, especially if the player catches some of their flechettes with the object before hurling it (one of the in-game Achievements). In outdoor environments, they can be run over with a vehicle.
Two new forms of antlion appear in the game. The first is the glow-in-the-dark antlion grub, a harmless, worm-like creature which functions as a minor health pickup and a light source. Killing all 333 of these earns an Achievement. The second is the worker antlion (or 'acidlion') whose body produces a powerful and poisonous acid.

System Requirements

CPU: 1.2 GHz Processor
RAM: 256 MB
Graphics Card: DirectX 7 capable graphics card
Windows 2000/XP/ME/98
Mouse
Keyboard
Internet Connection
CD or DVD rom drive





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Category: SARADADDY REPACK GAMES | Views: 198 | Added by: saradaddy | Rating: 5.0/1
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