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Main » 2016 » February » 18 » Tomb Raider 1&2&3
19:59:59
Tomb Raider 1&2&3
Tomb Raider 1&2&3




Developer : Core Design Ltd. I Publisher : Eidos Interactive
Platform : PC I Genre : Action Adventure
Controls : Joystick/Gamepad, Keyboard, Mouse  
Size : 755 Mb ( For installation need 1,9 Gb )

List of games

1. Tomb Raider

2. Tomb Raider 2 The Dagger Of Xian

3. Tomb Raider 2 The Golden Mask

4. Tomb Raider 3 Adventures Of Lara Croft

5. Tomb Raider 3 The Lost Artefact

6. Tomb Raider Unfinished Business


Tomb Raider






Lara Croft, the daughter of British Lord Henshingly Croft, was born and raised into a world of opulence and privilege. It seemed assured that at the age of 21, after completing finishing school in Switzerland, she would be married off to the Earl of Farrington, a wealthy aristocrat. This did not, however, come to pass, as her life took a radical turn for the adventurous after she was involved in a harrowing plane crash and fight for survival in the Himalayans of Tibet. The years that followed her experience found Lara immersed in a new life of archeological study, exploration, and traveling the globe looking for hidden knowledge and ancient civilizations. She became skilled at firearms, acrobatics, rock climbing, swimming, and a wide variety of physical activities to aid her in her work. She also became a published author, writing about her travels and adventures.
The game begins as you, Lara Croft, are contracted by a mysterious businesswoman, Jaqueline Natla, the head of the Natla Corporation, to recover a lost artifact known as The Scion. This artifact is rumored to possess hidden powers and supposedly is from the fabled lost continent of Atlantis. The Scion is broken into at least three pieces and Ms. Natla can only direct Lara to the possible location of one of these, the ancient Incan city of Qualopec in Peru. So your journey begins. You will be aided in your quest by a pair of 9 mm pistols (with unlimited ammo), a backpack (to keep and store items), and a compass (you'll need this to find your way). You'll start in Lara's mansion in Surrey, which is the first of 15 massive levels. Here you can prepare for your impending adventure, as well as practice your acrobatic moves including somersaults, jumps, flips, back flips, diving, and climbing. Lara's adventure will take you to far-off and exotic locations such as the Caves, the City of Vilcabama, The Lost Valley, the Tomb of Qualopec, and St. Francis' Folly. Other locales include The Colosseum, the Palace Midas, the City of Khamoon, the Great Pyramid, the Obelisk of Khamoon, and the fabled city of Atlantis itself!
The twisting plot will eventually pit you against the woman who hired you (as well as her armed thugs) and reveal her dark secret. As you seek to unite the shattered artifact, you will solve puzzles and riddles, fight all-manner of beasts from bats and wolves to a terrifying T-Rex, explore new and mysterious places, and collect (and use) various useful items and weapons.

Features

Guide Lara through four dangerous levels spanning 15 levels of play
Blast your way through using pistols, magnums, shotguns, and more
Explore ancient ruins and pyramids, and the fables Lost City of Atlantis


Tomb Raider Unfinished Business






Release Date : 1998
Number of Levels : 4
Secrets : 10

In 1998, shortly after the release of Tomb Raider II, Tomb Raider was re-released for Windows and released for the first time for Macintosh. This release, titled Tomb Raider Gold in North America, and Tomb Raider: Unfinished Business elsewhere, featured the regular game as well as four new bonus levels in two extra chapters. The levels for Tomb Raider Gold were created in the San Francisco office of Eidos by Phil Campbell, Rebecca Shearin, and Gary LaRochelle. The first chapter of the game takes place in Egypt, and occurs several months after the events of Tomb Raider. The story sees Lara returning to the City of Khamoon to investigate a mysterious statue of the Egyptian goddess Bast. This leads to her discovery of an entirely new temple dedicated to the cat deity, which includes a giant gold statue several stories high. The second chapter takes place before those of the first chapter - quite literally straight after the events of Tomb Raider. This chapter starts with Lara sliding down the same slope as in Tomb Raider's final level, and finishes with her destroying the last remnants of the Atlantean Race.


Tomb Raider 2 The Dagger Of Xian






Mode : Single player
Release Date : 1997

The story of Tomb Raider II surrounds the mythical Dagger of Xian, a weapon which was used by an Emperor of China to command his army. By plunging the weapon into its owner's heart, the weapon has the power to turn its bearer into a dragon. A flashback reveals that the last battle which was fought with the Dagger ended in defeat when the warrior monks of Tibet succeeded in removing the knife from the Emperor's heart. The Dagger was then returned to its resting place within the Great Wall. The game begins in the present day near the remains of the Great Wall, where Lara Croft investigates the legend of the Dagger. Upon reaching the door which leads to the dagger, she is attacked by a thug who claims to work for Marco Bartoli, a Venetian Mafia leader who has an obsession with the ancient lore of the Dagger. After traveling to Venice, Lara makes her way through Bartoli's hideout and an opera house where Bartoli's men are plotting a heist. Lara manages to follow Bartoli aboard his aeroplane, but she is knocked unconscious before she can confront him. The plane is headed toward an oil platform. At the site, the cult of Xian have killed all the rig's staff, dumping the bodies into the sea and are carrying out excavations on a sunken ship called the Maria Doria, a luxury ocean liner which was owned by Marco's Father that sank two years ago. When Lara regains consciousness, she learns that the crew have taken her weapons and equipment. She retrieves her weapons and makes her way through the oil rig. She later learns from an imprisoned Tibetan monk, Brother Chan, that the shipwreck carries an ancient Tibetan artefact called the Seraph. Lara dives alongside a submersible and arrives at the shipwreck. There she successfully retrieves the Seraph. Having obtained this, she heads towards the monastery via aeroplane.
As Lara heads to the Tibetan monastery the plane suffers engine failure and crash lands. As the plane is skidding along the ground she manages to escape using a parachute and arrives at the Barkhang Monastery in Tibet. There she is helped by monks in confronting the thugs of Marco Bartoli. With the help of the monks, she finds and uses five prayer wheels to open a door that leads to a room to hold the Seraph. She continues her journey inside the catacombs to find the Talion, a key used to open the door which leads to the dagger. After confronting several yetis, she recovers the Talion. The FMV cutscene shows Lara exiting the caves. She takes off in a jeep while a guard is patrolling outside. Another jeep with two guards follows Lara, but she manages to escape.
Back in China, Lara opens the door to the chamber holding the Dagger. Before she reaches the artefact, however, Lara is plunged into the catacombs beneath the Great Wall. After climbing a staircase with blades, she makes her way to a place with green floating islands and warriors which come alive when triggered. She finally moves to the room where she witnesses Bartoli drive the dagger into his heart, transforming himself into a dragon. In the final scene, Lara manages to temporarily render the creature unconscious and pulls the dagger from Bartoli's heart. Soon after this, the whole tomb begins to collapse, and a part of Great Wall is destroyed. In the epilogue, Lara returns home and is shown cleaning the dagger when she hears an alarm going off. She discovers the remainder of Marco Bartoli's men have tracked her down to England and are planning to invade her mansion. Luckily she overpowers them. The final shot is of Lara, disrobing before entering the shower. She turns to the camera and says: "Don't you think you've seen enough?" She then blasts her shotgun at the camera. The gameplay of Tomb Raider II builds upon the basic set up of the original game. For a detailed discussion of its features, see the gameplay section of Tomb Raider. Innovations in Tomb Raider II include, new weapons, extra moves, a small set of vehicles, larger levels, many more enemies, mostly human enemies and dynamic lighting (in the original gun fire did not briefly light up the immediate area and flares did not exist). As well as these new features, the player may now save wherever and whenever they choose, save for a few special locations, as opposed to its predecessor's crystal saving feature.
In terms of movement, Lara can now climb ladders and perform a mid-air roll used to land in the opposite direction of which the player was facing. The range of weapons has been expanded to include a harpoon gun (though more correctly termed a speargun), a grenade launcher, an M16 rifle, which requires Lara to assume an aiming stance to fire, and automatic pistols, which replace the magnums from Tomb Raider. The item inventory now includes pyrotechnic flares, which are used to light up dark corners and take advantage of the improved lighting system implemented by the developers. The two vehicles in the game are a motorboat (in Venice) and a Snowmobile (in Tibet). Both are used to travel long distances across the map and can speed up on ramps or run over enemies.
The object of the game remains unchanged from the previous game: each level must be finished by solving various puzzles, collecting key items, and performing difficult jumps. However, this time there is an emphasis on gun fights and the killing of human opponents as well. Secrets no longer immediately reward the player with weapons or medipacks. Instead, each secret is marked by a coloured dragon ornament: silver (or stone), jade, and gold, according to the difficulty of their location. Only when Lara collects the last of all three dragons in a level will she receive a bonus, which usually consists of medipacks and ammunition, and infrequently a new weapon. Tomb Raider II also offered the player an expanded version of "Croft Manor", Lara's mansion. Designed as a gameplay tutorial, players can wander through the massive building, most notably her personal gymnasium with a variety of platforms, objects, and traps set up for Lara to maneuver through. This let players acclimate themselves to the game's controls and Lara's large arsenal of moves at their own pace in a relaxed, controlled environment. As a bit of comic relief, Lara's old butler slowly follows Lara around the house, with the sound of rattling tea cups on his tray accompanying him (and by proxy, the player) along the way. If the player makes Lara bump him, he grunts or groans and will even occasionally break wind.



Tomb Raider 2 The Golden Mask






Release Date : 1999

Tomb Raider II: Golden Mask is extended version of Tomb Raider 2 The Dagger Of Xian.
In 1999, Tomb Raider II was re-released for PC as Tomb Raider II Gold in North America and Tomb Raider II: Golden Mask elsewhere. The game comprises the scenarios of the original Tomb Raider II and 5 new bonus levels in a separate mini-adventure entitled "The Golden Mask". Unlike the other two Gold games, however, The Golden Mask contains no story ties to its corresponding game from the main Tomb Raider series. Its plot is completely unique.
The story involves Lara Croft coming across some clues referring to a small island in the Bering Sea: a faded photograph showing an Inuit whale hunter holding what looks like an ancient Golden Mask, an old newspaper from 1945 referring to a conflict over an Alaskan gold discovery, and a secret kind of fortified military mine base. Lara is primarily interested in finding the Mask, as it is rumoured to be the famed Golden Mask of Tornarsuk, a greater spirit said to bestow powers of re-animation on the mask wearer.


Tomb Raider 3 Adventures Of Lara Croft






Genre : 3rd Person Action Adventur Shooter
Mode : Single-Player
Release Date : 1998

Tomb Raider III is an action-adventure video game developed by Core Design and published by Eidos Interactive. It is the third instalment in the Tomb Raider series, and the sequel to Tomb Raider II. The game was originally released for PC and PlayStation in November 1998 and for the PlayStation Network in 2009 in America, with a release for the European PlayStation Network following in March 2011. The story follows Lara Croft as she embarks upon a quest to recover four pieces of a meteorite that are scattered across the world. The game has sold 6.5 million copies worldwide.
Millions of years ago, a meteoroid strikes Antarctica, decimating a large area full of life on the then-near-tropical continent. In the present day, a corporation called RX Tech, under the guidance of Dr. Mark Willard, excavates the site, finding strange Rapa Nui-like statues and the grave of one of the Darwin's sailors.
Within the game, while India must be visited first and Antarctica last, the three other locations: South Pacific Islands, London, and Nevada, can be visited in any order.

India
When the game begins, Lara Croft is searching for the artefact in the ruins of an ancient Indian temple once inhabited by the Infada tribe. She encounters a researcher working for RX Tech who appears to be insane. After parting ways, the researcher beats Lara to the Infada Stone, gaining supernatural powers. After killing him and taking the artefact, Lara is approached by Dr. Willard, the head of RX Tech, who explains the origins of the Infada Stone. Thousands of years ago, Polynesians came across the meteoroid crater and found that it had incredible power. Using rock from the meteoroid, they crafted four crystalline artefacts, one of which is the Infada Stone. They then fled Antarctica for unknown reasons, but, in the nineteenth century, a group of sailors travelling with Charles Darwin came to Antarctica and discovered the artefacts. The four stones were then distributed across the globe. Dr. Willard has been able to track the artefacts by using the diary of one of the sailors. Lara agrees to help find the other three stones.

London
In London, Lara searches for the Eye of Isis, now in the possession of Sophia Leigh, the head of a cosmetics corporation. Lara learns that the corporation has performed sick experiments on humans in order to achieve immortality and eternal youth for Sophia's personal gain. The deformed subjects of Sophia's failed experiments, presumed dead by the corporation, were dumped in the sewers, and assist Lara in exchange for a bottle of embalming fluid from the Natural History Museum. Sophia sends a number of assassins, under her employment, to kill Lara. However, they are all unsuccessful and Lara climbs through a ventilation shaft to Sophia's office where she is sitting with the artefact on her desk. Sophia mockingly offers Lara a job, telling her that with her lifestyle she would be the perfect face for her products, then Lara tells Sophia that her human subjects she experimented on are still alive. Lara demands she hand over the artefact which she refuses to do. Sophia takes the artefact and runs out the balcony to the other building and Lara who works her way up Sophia's building and across to the one she is on. Sophia attempts to kill her using the powers of the artefact, but Lara defeats her by shooting a fuse box connected to an electrical bridge that Sophia was standing on after the battle causing her to get electrocuted.

South Pacific Islands
On an island in the South Pacific, Lara fights cannibal tribesman, Velociraptors, a T-Rex and encounters a wounded soldier who tells her of a deity who lives in the hills of the island. Lara pursues the deity and learns from one of the tribesman that one of Darwin's sailors brought one of the artefacts to the island from Antarctica. She also learns about why the inhabitants fled their city there; the son of the leader was born without a face, caused by prolonged exposure to the Meteorite. Lara then infiltrates the deity's temple and the deity Puna, who has immense power granted by the meteor artefact called the Ora Dagger.

Nevada
Arriving in Nevada and making her way through a desert canyon, Lara tries to enter Area 51, where Element 115, one of the four artefacts, is located in an alien spacecraft guarded by the government. But she faces a severe setback when she is taken as a prisoner in the base after her attempted break-in ends disastrously. Freeing herself and the other inmates, she escapes the security compound and stows away in a truck to Area 51.

Antarctica
Angered, she meets and confronts Dr. Willard, who reveals that he is planning to encourage rather than halt the mutations, only on a global scale, using the combined power of the Artefacts and the Meteorite they were carved from. As Lara voices her opposition to his operation, Willard betrays her, stealing the artefacts and disappearing into the excavation site. After fighting more mutants (including insectile and reptilian things within the city itself) and navigating the treacherous ruins of the ancient city built atop the meteor crater, Lara faces Willard, who has now used the power of the four artefacts to activate the even greater power of the meteor: to greatly speed up the evolutionary processes of the human body and thereby turning himself into a terrifying and all-powerful Spider-like creature. Lara deactivates the meteor by taking the artefacts out of their positions that they were put in, kills the mutated Spider Willard and escapes by helicopter.

Features
The gameplay of Tomb Raider III picks up where Tomb Raider II left off (for a detailed examination of gameplay see the main article on Tomb Raider). Once again, Lara's range of abilities has been expanded, now including such moves as the crouch stance, crawling, a sprinting move and the ability to "monkey swing" on overhead bars and vines. Sprinting allows Lara to gain a burst of greater speed while running. When activated by the player, a bar appears in the corner of the screen to indicate the amount of stamina Lara has left. Only sprinting depletes the bar (other activities such as climbing and jumping have no effect on it) and it quickly increases again by itself when Lara stops sprinting. When the bar is empty, she is forced back into her standard running speed. At any time during a sprint she can perform a forward roll, such as to dive under closing trapdoors. A portion of the game still takes place underwater, but this time new perils have been added. In some levels, such as Madubu Gorge, the current of the stream will pull Lara in a fixed direction, preventing the player from being able to swim back or grab onto a ledge. She will eventually drown or be sucked into deadly rapids. These waters can only be navigated using a kayak. Additionally, some tropical pools are inhabited by a school of piranhas. Unlike alligators, these fish are invincible, and as soon as Lara enters their waters they will flock toward her, and kill her within seconds. Furthermore, the water in the Antarctic levels is too cold for Lara to swim through for more than a few seconds. She can only remain in the water for a short amount of time, and submerged under it for an even shorter amount of time. When she dives into it, a new status bar will appear in the corner of the screen to indicate her body temperature. If that bar reaches zero, Lara's life will rapidly decrease. Unlike the oxygen bar, this temperature bar will decrease if Lara is swimming on the surface as well as under it; so the only way she can cross these waters over a large distance without freezing to death is by using the motorboat. The temperature bar increases again by itself when Lara is out of the water, but it takes longer than the regular oxygen bar. Quicksand is a new surface introduced in this game. Although similar in appearance to regular soil, is distinguishable from it by its slow undulating movement. Should the player fall into it, Lara may wade very slowly but will sink deeper and deeper until she is completely submerged. Like being under water when submerged, the oxygen bar will deplete, and if this reaches zero the health bar will decrease and Lara will eventually drown. The player may climb out of quicksand if next to solid ground. In the Crash Site level of the South Pacific Islands section of the game, the swamp contains hidden stepping stones that Lara can use to cross safely. As always, the pistols are Lara's most basic form of defence. The shotgun, the harpoon gun, the Uzis and the grenade launcher have remained from Tomb Raider II (though the grenade launcher's grenades will now bounce around unless directly hitting a living target, unlike the instant explode-upon-impact style of Tomb Raider II). The small calibre semi-automatic pistols have been replaced by the powerful Desert Eagle. The M16 rifle has been changed to a similar MP5 sub-machine-gun. Also new to Lara's arsenal is the rocket launcher.

Levels
Tomb Raider III was the first game to feature a non-linear level structure. While the India level must be played first, once it is completed three additional levels - Oceania, London, and Nevada - are available to play in any order that the player chooses. However, once a level is entered, the player must remain in that level until it is completed. In addition, completed areas cannot be revisited. Antarctica, the game's final area, is made available only after all other levels have been finished.

Lara's mansion in England, UK
Tomb Raider III features the largest tutorial level yet seen in a Tomb Raider game. The assault course from Tomb Raider II is drastically expanded to include exercise of Lara's new moves, target practice and a racetrack to hone the player's handling of the quad bike. Inside the mansion, a secret room can be discovered filled with artefacts and memorabilia from Lara's past adventures. It was the last game of the series to feature Lara's mansion until Tomb Raider Legend.




Tomb Raider 3 The Lost Artefact






Release Date : 2000

Tomb Raider III: The Lost Artifact is a mini-sequel to Tomb Raider III, sometimes unofficially called Tomb Raider III Gold. It was released exclusively for PC in 2000. Unlike the expansion packs for the first two games, this was initially sold as a standalone product rather than as part of a re-release, and was not available for free download for existing owners.
In The Lost Artifact, Lara learns of the existence of a fifth meteorite artifact called the Hand of Rathmore. She begins her investigations at the castle of Dr. Willard in the Scottish highlands, progresses to exploring the Channel Tunnel in Dover and then ultimately ends up in the catacombs of Paris, where she is confronted by Sophia Leigh.


Tehnical information for all games :

Release type : Repack
Gui Language : English
Dubbing language : English
NoCD/NoDVD/Fixed Files : DRM-FREE
Installation time : ~5min.

Repack description :

Nothing is re-encoded to lower quality or removed

Disk space required for installation : 1,9 Gb

You can install all games at once or individually

1. Tomb Raider + Tomb Raider Unfinished Business

2. Tomb Raider 2 The Dagger Of Xian + Tomb Raider 2 The Golden Mask

3. Tomb Raider 3 Adventures Of Lara Croft + Tomb Raider 3 The Lost Artefact

All tested on Windows XP SP3 and Windows 7 Ultimate SP1



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Category: PC GAMES | Views: 418 | Added by: saradaddy | Rating: 5.0/1
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