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Main 2017 » January » 5 Warcraft III Complete Repack
11:32:11
Warcraft III Complete Repack
Warcraft III Complete




Developer/Publisher: Blizzard Entertainment
Genre: Real-time strategy
Full game - No Need Crack
No RAR,Zip,No Password
ISO File Format
Mount or burn,Install & Play
Mode : Single-player
Controls : Keyboard,Mouse
Languages : English
Release Date: July 3, 2002
Repack By SaraDaddy
Repack Size : 990 Mb
Installation Size : 1,12 Gb


Includes

Warcraft III: Reign of Chaos
Warcraft III: The Frozen Throne



Warcraft III: Reign of Chaos

Warcraft III contains four playable races: Humans and Orcs, both of which had previously appeared in Warcraft: Orcs & Humans and Warcraft II: Tides of Darkness, and two new races, the Night Elves and the and Undead. Warcraft III's single-player campaign is laid out similarly to that of StarCraft, also by Blizzard Entertainment, being told through all four of the game's races in a progressive manner.

Gameplay

Warcraft III takes place on a map of varying size, such as large plains and fields, with terrain features like rivers, mountains, seas, or cliffs. In Campaign mode, the map is initially covered with the Black Mask, an impenetrable covering. The Mask is removed from areas that have been explored, but those that are no longer within sight range of an allied unit or building are instead covered with the fog of war; though terrain remains visible, changes such as enemy troop movements and building construction are unseen. During a game, players must establish settlements to gain resources, defend against other players, and train units to explore the map and attack computer controlled foes. There are three main resources that are managed in Warcraft III: gold, lumber, and food. The first two are required to construct units and buildings, while food restricts the maximum number of units the player may control at one time.
The game also introduces creeps, computer controlled units that are hostile to all players. Creeps guard key areas such as gold mines or neutral buildings and, when killed, provide experience points, gold, and special items to a player's hero. Warcraft III also introduced a day/night cycle to the series. Besides having advantages or disadvantages for certain races, at night most creeps fall asleep, making nighttime scouting safer; however, the line of sight for most units is also reduced. Other minor changes to the gameplay were due to the 3D terrain. For instance, units on a cliff have an attack bonus when attacking units at lower elevations.
In previous Warcraft games, there were two playable races, Orcs and Humans. In Warcraft III, the Night Elves and the Undead are added as playable races. As in StarCraft, each race has a unique set of units, structures, technologies, and base-building methodology.
In addition, Warcraft III adds powerful new units called heroes. For each enemy unit killed, a hero will gain experience points, which allow the hero to level-up to a maximum level of 10. Progressing up a level increases the heroes attributes and also allows the hero to gain new spell options (bringing role-playing video game elements to the series). Certain hero abilities can apply beneficial auras to allied units. All heroes can equip items to increase skills, defense, and other abilities. At level six, the hero can obtain an "ultimate" skill that is more powerful than the three other spells that the hero possesses. Heroes can also utilize the various natural resources found throughout the map, such as controllable non-player characters, and markets in which the hero can purchase usable items. Often, hero units become the deciding factor in determining a winner.

Campaign

Warcraft III's campaign mode is broken up into five campaigns (including an optional prologue), each featuring a different race which the player controls (2 Orc campaigns, 1 Human, 1 Undead, and 1 Night Elf). Each campaign is itself divided into chapters. Unlike previous Blizzard titles, such as Warcraft II or StarCraft, players are not directed to mission briefings in which plot exposition occurs and objectives are announced; rather, Warcraft III uses a system of "seamless quests." Some plot development happens in an occasional cinematic, but most occurs in-game with cutscenes. Objectives, known as quests, are revealed to the player during the progress of the map. Main quests are those that the player must complete to proceed to the next chapter, but there are also optional quests which are not initially revealed, but can be discovered and completed alongside the main objectives.
Through each race's campaign, the player retains control of one or more heroes, which slowly grow in experience as the levels progress. This experience is carried over to subsequent missions, allowing the hero to grow throughout the course of the campaign.
While different in terms of storyline and precise gameplay, all of the different races' campaigns are structured similarly. Each begins with a level involving simple mechanics to introduce the player to the race and the basic elements of their hero and units. After one or two such levels the player's first "building mission" occurs, requiring them to build and maintain a base while competing with one or more enemy forces. The only campaign that breaks this pattern is the Night Elf campaign, whose first mission involves building a limited base. The last level of each race's campaign is an "epic battle" which means that the player has to strike down a large number of enemy foes and finally destroy their main base.


Warcraft III: The Frozen Throne

Warcraft III: The Frozen Throne is the official expansion pack to Warcraft III: Reign of Chaos.

Gameplay

Additions


For each race, The Frozen Throne adds several new units and buildings, including a player-controlled shop, and one new hero per race. Two new auxiliary races, the Naga and Draenei, have also been added. The Naga feature in all four campaigns, and as playable units, allies, and enemies; while the Draenei, which are actually more sophisticated creeps, are found only in the Blood Elf missions. Both can be put in custom maps if their worker units (the Naga Mur'gul Slave or the Draenei laborer) are added via the World Editor. The old siege engines of the Humans, Orcs and Night Elves have been renamed and remodeled, receiving new upgrades in the process. The food limit has been increased from 90 to 100, and the upkeep requirements have been relaxed by 10 food units each, leading to the ability to mobilize somewhat larger and more powerful forces.
The weapon and armor type system has been completely revamped and a lot of units have had their weapon or armor types changed, and the weapon types are effective and ineffective against different armor types compared to Reign of Chaos. Because of this, battles and strategies are slightly different from the ones in The Reign of Chaos.
The expansion and its subsequent patches made the addition of neutral Hero units, which appear in the single player campaigns. Neutral heroes can be used in melee maps via the Tavern, a neutral building used to hire them. The tavern can also instantly revive any fallen hero, with an increased resource cost, and reduced health and mana of the revived hero. A nearby unit is needed to access the tavern.
In addition, The Frozen Throne re-introduces naval battles, which were almost completely absent in Warcraft 3. Although generally only available in the campaign, naval units can be placed using the World Editor and can be purchased from certain buildings in melee maps such as the Goblin Shipyard.
The Warcraft III Map Editor program now allows the user to do more custom work with regards to editing skills, providing more functions in the triggers, new units, more global map settings, and new tile-sets to work with.


System Requirements

Operating System : Windows Vista, Windows XP (latest service pack)
Processor : Windows XP: Pentium II 400 MHz Windows Vista: 800 MHz processor
Video : DirectX video card with 800 x 600 resolution
Memory : Windows XP: 128 MB RAM Windows Vista: 512 MB RAM
Storage : 1.3 GB available hard drive space
Resolution : 800 x 600 (1024 x 786 for Windows 8)
The game requires a minimum resolution of 640 x 480



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Category: SARADADDY REPACK GAMES | Views: 5 | Added by: saratatina | Rating: 5.0/1
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