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13:21:06 Plurasight Quick Start to JavaScript Volumes 1,2 & 3 |
Plurasight Quick Start to JavaScript Volumes 1,2 & 3
Throughout this series of JavaScript tutorials we’ll learn how to write the programming language from scratch, so you can start creating code of your own. Quick Starts are a series of specially constructed tutorials meant to be followed in sequence and include valuable exercises to reinforce learned concepts.This tutorial assumes no prior programming experience and starts exploring the logic of a language and the concepts needed to write code from the ground up. We’ll start by exploring what we can create with JavaScript and then learn how to start creating our own code with the basic building blocks of JavaScript using strings, numbers, booleans, common operators, variables, and control flow. We’ll finish the JavaScript training by putting together all the concepts with the creation of a simple zombie text adventure game.While building a project together, you’ll be provided with valuable knowledge, and the real power comes from being able to take the techniques you’ve learned and apply them in a different way to your own work. With this in mind, you’ll be presented with an assignment immediately following each volume. These assignments will challenge you to take the skills that you’ve learned in a particular volume and apply them to a different asset.These tutorials are designed to be taken in sequence so we really encourage you to start with this volume and proceed all the way through to Volume 3, all so you can take advantage of the periodic assignments along the way to get the full learning experience. Software required: Mozilla Firefox.
Quick Start to JavaScript Volume 2
In this second Volume of the Quick Start to JavaScript tutorial, we’ll learn more methods of control flow like switch statements, for loops, and while loops. We’ll learn how to create reusable commands with functions, store values in arrays, and how to use a loop with an array. We will also learn how to create JavaScript files from scratch, and how to create a plan and break down code into steps so we can make it easier to write code of our own. We’ll finish up this JavaScript training by creating a more complex version of our zombie text adventure game from Volume 1. Software required: Mozilla Firefox, Brackets, Google Chrome.
Quick Start to JavaScript Volume 3
In this final Volume of the Quick Start to JavaScript series, we’ll learn about objects, the core concept of an object oriented language like JavaScript. We’ll also learn what object oriented means, and take a look at the different ways we can create objects. We’ll also learn about the concept of scope and how it impacts our code, and go over best practices in formatting and using a linting tool to check our code for errors and inconsistencies. By the end of this Quick Start to JavaScript series, you’ll be up and running in JavaScript, and ready to start tackling your own projects using this versatile scripting language. Software required: Brackets Text Editor, Google Chrome.
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